Skip to main content

Design for vehicles was done by me, used Blender for modeling and Substance Painter for texturing. Final rendering was done in Unreal Engine.


I created this scene from my own original concept artwork. Everything pictured, including lighting, modeling and texturing I created in Blender. The final rendering I did using EEVEE.


I modeled the scene above in Maya based off another concept artist's work. I also executed lighting and final rendering in Maya. All textures are my own original work in Substance Painter.


I did the modeling and lighting for this low poly design in Blender. Final render was done with Cycles.